This is a simple multiplayer rpg-shooter/platformer 3-D prototype that I have developed. 

This project demonstrates the basic functionality of a multiplayer game. And the unique game play mechanic is the idea that potions empower the player in order to win.

NOTE: This game has quite a few bugs that I will eventually address down the line. 

Enjoy playing Potion My Empowerment!

GAME MODES:  

1. If you want to play in Single Mode: Enter in "1" in the Room Slot and then click on Start Single Player 

2. If you want to play in Shared Client Mode: Enter in "1" in the Room Slot and then click on Start Shared Client

Objective: 

You got 120 seconds to collect as many as potions as possible or shot spawning enemies as you jump to reach them.  

If you shoot an enemy then it's +15 points. 

If an enemy hits your player then it's -5 points. 

Winning Condition: earn +500 points before 120 seconds expires 

Losing Condition: if points are below 500 points after 120 seconds 

Reset Stage: Falls off the stage 


Key Board Inputs: 

Directional Movement Input: WASD

To Spawn Potions, Enemies & Execute Player's Jump: Space Bar 

Shooting Projectile: Right Mouse Click

StatusPrototype
PlatformsHTML5
Authordutarus
GenrePlatformer
Made withUnity

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